Introduction
Destiny 2 is an online first-person shooter game developed by Bungie. This project aims to research and develop prototypes to enhance the game's user experience and interfaces..
Challenge
Create low-mid fidelity wireframes to explore possible improvements to 3 systems: Player Loadouts, Player Cards, and Quest Tracking.
Details
ROLE
Prototyping | Wireframing | Visual Design
TIMELINE
2 Weeks
TOOLS
Figma, Photoshop, Illustrator
CREDITS
WIP
FireTeam in Orbit & Loadout Overview
Interactive prototype
Research & Prototyping
Seeing what works and what doesn't. Then creating prototypes of the proposed changes.
A minor update to the info displayed on player cards while in orbit / when viewing other player cards.
An update to the quest tracking system that allows for better delineation via color coding.
A complete rework of the Loadout Overview system.